![]() ![]() Psd_to_spine.jsx only exports layers that are named with ".png" in their name. This one was written mainly to work with the new Photoshop CC 2013 image generator feature. There is an official photoshop export script from Esoteric Software. They can be rendered out, added as another layer, and faded in and out using opacity, often at lower resolution. ![]() Same goes for glows, shadows, and other effects. Use a lower resolution if you can to save texture space. For example, if you are warping an image, consider rendering out the warping animation to a PNG sequence and using that as a layer.įor particle effects, render those out as a separate PNG sequence as well. Some of these limitations are easier to work around than others. Per-layer in-point and out-point (visibility).Composition layers (nested compositions).Translation, rotation, scale, opacity keyframes (stepped or linear only).The ae_to_spine.jsx script exports a lot of animation data from After Effects, but not everything. Scripts to export Adobe Photoshop and After Effects content to Esoteric Software's Spine animation tool JSON format.Īfter Effects Export with ae_to_spine.jsx I've decided to make them available incase they're helpful to others using Spine. I've been tinkering with these scripts for the last few months as part of our game development.
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